AI Insights · Timothy · April 2022
Top 5 Cooking Games on Android in the UK: Q1 2022 Performance
Discover the performance trends of the top 5 cooking games on Android in the UK during Q1 2022, including download rates, revenue, and active user metrics.
In the first quarter of 2022, the top 5 cooking games on the Android platform in the United Kingdom showed varied performance trends. Here’s a closer look at how each of these games fared, based on data from Sensor Tower.
Fill The Fridge by Rollic Games saw a significant rise in weekly revenue, starting from $68 in the third week of February and peaking at approximately $1.6K in the first week of March. The game also experienced a surge in weekly downloads, reaching a high of around 59K by the end of February. Active users grew steadily, starting from 455 in early February to over 115K by the end of March.
Developed by 株式会社ドワンゴ, Sandwich Runner maintained a strong presence in terms of weekly downloads, peaking at about 28K at the end of February. Active users also increased, starting from 31K in early February and reaching a high of around 65K by mid-March.
Cooking Craft from VOODOO had a notable start with high weekly downloads of around 38K in early January, which peaked at 57.5K by mid-January. However, downloads gradually decreased to approximately 869 by the end of March. Active user numbers mirrored this trend, starting at 32.4K in early January and dropping to around 4.2K by late March. Weekly revenue saw a slight peak of $833 in mid-January but gradually declined to around $79 by the end of March.
Frozen Honey ASMR, published by CrazyLabs LTD, saw a high number of weekly downloads initially, peaking at around 29.8K in mid-February. However, downloads declined to approximately 5.7K by the end of March. Active user metrics followed a similar trend, starting from 25.2K in early February and decreasing to about 10.1K by late March.
Lastly, I Want Pizza by Rollic Games experienced a steady increase in weekly revenue, starting from $7 in late January and reaching around $89 by early March. Weekly downloads also showed a strong start with 16.1K in late January, though they gradually dropped to approximately 7.4K by the end of March. Active users grew from 6.7K in late January to a peak of around 30.4K in early March before declining to 20.5K by the end of March.
For more detailed insights and data, visit Sensor Tower.